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Galaxy on fire 2 turrets
Galaxy on fire 2 turrets







galaxy on fire 2 turrets galaxy on fire 2 turrets

Armor is barely harmed by phase turrets, thus I only recommend them to Voinian followers who don't have to worry about tough layers of armor. If you are an enemy of the Voinians, buying phase turrets is commiting suicide. The Phase Turret has about the same damage rate as the blaze turret, while having range that spells toast to any fighter. But I will never buy these turrets unless I have sided with the Voinians (which I do often). A quite handy weapon that never fails to impress any player. Though better weapons have been developed for use against armor, the blaze turret works well against armor and shields alike. A good rate of fire, decent range, and average damage rate make the weapon well fit for combat. For missions such as destroying the Dreadnaught, the blaze turret is the way to go. Now formally being a big United Earth fan, I would normally buy blaze turrets for my bigger ships. A high damage rate make the weapon deadly against any vessel, human or strand. Though they have a sluggish rate of fire, only the phase turret can compete with its range. If I have a vessel that can hold plenty of turrets and has lots of space (a Voinian Cruiser, for example), I will consider buying neutron turrets.

galaxy on fire 2 turrets

When it comes to turrets, it all depends on my ship. Though I am more of an Escape Velocity fan myself, I must say the wide range of items in the outfit section is quite impressive. In Override, I have been rather impressed with the variety of turrets the player can purchase. I haven't seen too many polls here lately, so do you mind one now?









Galaxy on fire 2 turrets